Sections

Maps

From a total of 507,424 kills with 148,050 headshots

# Map Time Time % Win Ratio Kills Kills % Hs Hs % Hpk
1 zm_downtown 5d 23:00h 6% 17% 51,006 10% 15,242 10% 30%
2 zm_ls_biohazard_base_v2 5d 04:06h 5% 22% 37,270 7% 11,511 8% 31%
3 zm_ls_colors 6d 10:44h 7% 13% 36,890 7% 10,794 7% 29%
4 zm_ls_laser 4d 21:33h 5% 14% 34,769 7% 10,040 7% 29%
5 zm_fun_world_2 2d 18:19h 3% 18% 33,143 7% 7,833 5% 24%
6 zm_ls_synergy_v2 2d 16:10h 3% 17% 26,342 5% 7,907 5% 30%
7 zm_ls_space_final 4d 10:26h 5% 14% 24,943 5% 7,216 5% 29%
8 zm_ls_blueroom_remake2 3d 05:56h 3% 21% 22,135 4% 6,339 4% 29%
9 zm_ls_colors_zero 3d 16:34h 4% 13% 19,518 4% 5,806 4% 30%
10 zm_ls_laboratory_v3 4d 20:22h 5% 11% 18,746 4% 5,486 4% 29%
11 zm_ls_aztec_infinity 1d 22:31h 2% 15% 13,721 3% 3,367 2% 25%
12 zm_ls_cubeworld_v1 3d 05:43h 3% 12% 11,005 2% 3,049 2% 28%
13 zm_ls_dustc 2d 14:35h 3% 18% 8,917 2% 2,909 2% 33%
14 zm_ls_snowman_v3 2d 02:35h 2% 13% 8,372 2% 2,261 2% 27%
15 zm_ls_csbd_vk 0d 19:51h 1% 25% 8,319 2% 2,743 2% 33%
16 zm_ls_base_foda_v1 1d 18:18h 2% 10% 8,111 2% 2,605 2% 32%
17 zm_ls_dark 2d 07:09h 2% 16% 7,790 2% 2,341 2% 30%
18 zm_ls_fortuna 1d 11:39h 2% 22% 7,286 1% 2,325 2% 32%
19 zm_ls_stonedust2 1d 18:49h 2% 14% 6,782 1% 2,446 2% 36%
20 zm_vortex 1d 12:58h 2% 23% 6,557 1% 1,803 1% 28%
21 zm_ls_appall_v2 1d 03:09h 1% 21% 6,366 1% 1,859 1% 29%
22 zm_ls_t_virus_v1 1d 11:22h 2% 22% 6,056 1% 1,874 1% 31%
23 zm_ls_cubeworld_v3 1d 17:18h 2% 13% 5,917 1% 1,713 1% 29%
24 zm_ls_precaution_v1 0d 18:08h 1% 21% 5,725 1% 1,800 1% 31%
25 zm_ls_antarctica_v2 1d 22:40h 2% 20% 5,253 1% 1,533 1% 29%
26 zm_cubeworld_mini 1d 00:01h 1% 22% 5,204 1% 1,393 1% 27%
27 zm_ls_blackmesa_remake 0d 22:56h 1% 24% 5,158 1% 1,421 1% 28%
28 zm_ls_wallside_v1 1d 01:14h 1% 26% 4,850 1% 1,618 1% 33%
29 zm_ls_darknight 1d 09:10h 1% 19% 4,653 1% 1,425 1% 31%
30 zm_ls_3rooms_remake 1d 11:35h 2% 16% 4,559 1% 1,312 1% 29%
31 zm_ls_abandon_v2 0d 20:42h 1% 23% 4,023 1% 1,091 1% 27%
32 zm_carbon_dustundead 0d 19:31h 1% 14% 3,860 1% 1,173 1% 30%
33 zm_ls_five 0d 14:45h 1% 20% 3,302 1% 947 1% 29%
34 zm_ls_mechanix_v2 0d 18:21h 1% 14% 3,259 1% 987 1% 30%
35 zm_ls_bstp 1d 10:14h 1% 18% 3,076 1% 1,033 1% 34%
36 zm_ls_toronto 1d 01:33h 1% 17% 3,045 1% 856 1% 28%
37 zm_ls_backrooms_fix_v2 0d 17:00h 1% 12% 2,931 1% 840 1% 29%
38 zm_ls_scouler2 1d 00:15h 1% 10% 2,531 1% 861 1% 34%
39 zm_ls_hideout 0d 14:10h 1% 19% 2,370 0% 733 1% 31%
40 zm_ls_devour_v3 1d 23:45h 2% 7% 2,362 0% 574 0% 24%
41 zm_ls_valar_final2 0d 15:18h 1% 17% 2,287 0% 701 0% 31%
42 zm_ls_futurastic_fix 1d 05:05h 1% 14% 2,241 0% 691 0% 31%
43 zm_ls_fissure_v2 0d 19:31h 1% 20% 2,176 0% 676 0% 31%
44 zm_ls_coldzone 0d 18:36h 1% 21% 2,140 0% 601 0% 28%
45 zm_ls_biohazard_v2_fix 0d 08:56h 0% 14% 1,798 0% 581 0% 32%
46 zm_ls_alternative_v2 0d 20:10h 1% 25% 1,730 0% 497 0% 29%
47 zm_ls_remote_v3 0d 16:20h 1% 18% 1,715 0% 545 0% 32%
48 zm_ls_metal_up 0d 06:32h 0% 25% 1,526 0% 482 0% 32%
49 zm_ls_laboratory_final 0d 10:24h 0% 10% 1,442 0% 411 0% 29%
50 zm_ls_alien_hull_v2 0d 09:22h 0% 14% 1,342 0% 402 0% 30%